This is the settings file. Please don't leave stray "equals signs" lying around.

For options and info on keys, refer to:
https://www.autohotkey.com/docs/KeyList.htm
LB should be "Joy5" for XInput gamepads; if having problems with Steam controllers or similar pads, consider setting an existing controller button to also "press" a keyboard key and setting that keyboard key as the relevant hotkey
Leave hotkey names blank to disable them

For options and info on modifiers, refer to:
https://autohotkey.com/docs/Hotkeys.htm#Symbols
Tilde (~) stops keys' original functions from being suppressed
Asterisk (*) causes the hotkey to fire even when other modifiers (ctrl, alt, shift, etc.) are held down

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Hold hotkey - When this key is pressed, The HUD will be shown and stay on until the key is released
Set to "display items / reset camera" binding for similar hidden HUD behaviour to previous MH games
(Options in this section will do nothing if left blank)
holdHotkeyName = Joy5
holdHotkeyModifiers = ~*

Time to hold down the hotkey in milliseconds until the HUD appears - set to about 250 to show at the same time as the item wheel
holdShowDelay = 250

Time to wait in milliseconds after releasing the hotkey until the HUD disappears
Set to -1 to leave on until it's toggled off manually through other means
holdHideDelay = 0

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Key to toggle the HUD - pressing this key turns the HUD on if it's off and vice versa.
(Options in this section will do nothing if left blank)
toggleHotkeyName = 
toggleHotkeyModifiers = ~*

Time to wait in milliseconds between key press and when the HUD appears/disappears
toggleShowDelay = 0
toggleHideDelay = 0

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Temporarily show the HUD when HP changes
(Options in this section will do nothing if set to 0)
showOnHpChange = 0

Avoid automatically showing HUD when HP increases
showOnHpDownOnly = 1

Length of time to keep the HUD on (from HP changing)
Set to -1 to leave on until it's toggled off manually
hpHideDelay = 2000

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Automatically show HUD when weapon gets unsheathed
(Options in this section will do nothing if set to 0)
showOnUnsheathe = 0

Keep HUD visible while weapon is unsheathed (ie. disable hotkeys)
lockWhileUnsheathed = 1

Time to wait after putting weapon away until HUD is hidden
Set to -1 to leave on until it's toggled off manually
sheatheHideDelay = 0

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Screenshot function - Recommended to turn off other options if using this

Press this key to immediately hide the HUD, then take a screenshot and show the HUD again
(Options in this section will do nothing if left blank)
screenshotHotkeyName = 
screenshotHotkeyModifiers = *$

Actual key binding used to take the screenshot
If using the same key that triggers this macro ("screenshotHotkeyName"), make sure "screenshotHotkeyModifiers" includes a dollar sign ($) and does NOT include a tilde (~)
screenshotBinding = PrintScreen

Time to wait in milliseconds for the HUD to hide itself before hitting the screenshot key
If this is too short, the HUD may still appear in pictures
screenshotWaitForHide = 30

Time to wait in milliseconds after hitting the screenshot key before showing the HUD again
screenshotShowDelay = 0

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Name of window or process - only change if necessary
Use either "ahk_exe MonsterHunterWorld.exe" or "MONSTER HUNTER: WORLD(xxxxxx)" where xxxxxx is the game's version
MHWinTitle = MONSTER HUNTER: WORLD(167907)

Addresses where the option lives
hudDisplayBase = 0x03BEBDD8
hudDisplayOffset1 = 0x90
hudDisplayOffsetC1Final = 0x8CFC3
hudDisplayOffsetC2Final = 0x1C6EE3
hudDisplayOffsetC3Final = 0x300E03

Address of current HP
hpCurrentBase = 0x03BEBE18
hpCurrentOffset1 = 0xB8
hpCurrentOffset2 = 0x8
hpCurrentOffset3 = 0x8
hpCurrentOffset4 = 0x50
hpCurrentOffset5 = 0x240
hpCurrentOffset6 = 0x80
hpCurrentOffset7 = 0x64

Address for weapon sheathed/unsheathed
weaponUnsheathedBase = 0x03BEBE18
weaponUnsheathedOffset1 = 0x70
weaponUnsheathedOffset2 = 0x7268